llarp/router/route_poker.hpp
Namespaces
| Name |
|---|
| llarp [crypto.hpp] |
Classes
| Name | |
|---|---|
| struct | llarp::RoutePoker |
Source code
#pragma once
#include <unordered_map>
#include <string>
#include <memory>
#include <optional>
#include <llarp/net/net_int.hpp>
namespace llarp
{
struct AbstractRouter;
struct RoutePoker : public std::enable_shared_from_this<RoutePoker>
{
void
AddRoute(net::ipv4addr_t ip);
void
DelRoute(net::ipv4addr_t ip);
void
Start(AbstractRouter* router);
~RoutePoker();
void
Up();
void
Down();
void
SetDNSMode(bool using_exit_mode) const;
private:
void
Update();
bool
IsEnabled() const;
void
DeleteAllRoutes();
void
DisableAllRoutes();
void
RefreshAllRoutes();
void
EnableRoute(net::ipv4addr_t ip, net::ipv4addr_t gateway);
void
DisableRoute(net::ipv4addr_t ip, net::ipv4addr_t gateway);
std::unordered_map<net::ipv4addr_t, net::ipv4addr_t> m_PokedRoutes;
std::optional<net::ipv4addr_t> m_CurrentGateway;
AbstractRouter* m_Router = nullptr;
bool m_up{false};
};
} // namespace llarp
Updated on 2026-01-10 at 22:49:45 +0000